That´s what I call a good sales to retail for its first day of release….. And Call of Duty is also Gamestop´s most pre-reserved next gen title for Xbox One and PS4.
The Japanese mobile messaging company is targetting a value of USD 8 billion (!). Its mobile messaging app now collects 270 million people worldwide (48 million of which based in Japan) and has launched its game-platform in summer 2012.
Nowadays, the company is reported to make 53% of its USD 100 million quarterly revenue out of in-game purchased.
OH, MY GOODNESS – Finnish mobile developer Supercell has sold the majority of its shares for a company evaluation of USD 1,5 BILLION.
They just closed an investment-round worth USD 100 million back in April, so it´s definetely not for cash-flow reasons…..
The popular game, launching September 19, will be exploring new ways of merchandising: Hasbro will have 30 different “telepods”, which are the physical fruitions of different characters. Users will then be able to scan those into the game using their phone´s or tablet´s camera. Additional merchandise will include toys, apparel, books and plush toys.
Angry Birds Star Wars I has hit over 100 million downloads so far.
The toy maker buys 70% of the Colorado-based mobile game developer for USD 112 million in cash. Backflip is well known for games like DragonVale and Paper Toss and reportedly nearing USD 100 million in annual revenues (primarily from iOS products). The company´s games have been downloaded 300 million times so far.
Interesting move: Blizzard, who has already sold in-game items like player mounts and animal companions for subscription-based WOW (but through channels outside the game), is now introducing an in-game storefront. The new system,will be tested in Asian regions first and offer convenience-oriented easier progress through the game, such as experience boosts.
A recent report from App Annie and IDC believes that 800 million portable devices used for gaming (smartphones, tablets, PS Vita, Nintendo DS and 3DS,…) have generated USD 12 billion in 2012. The number of devices by the end is predicted to jump to 1,2 billion worldwide by the end of the year. ARPU of smartphone- and tablet-users is predicted to be down slightly to USD 10.
Oculus VR entered the round with a funding target of USD 5,5 million – but ended with triple the amount because of the massive over-subscription. Since its debut at the E3 in 2012, the hype around the new milestone-product in VR has been steadily increasing.
Activision is now number 1 publisher worldwide with a market-share of 19,5%. Next are EA (18,4%), Ubisoft (11,2%), Nintendo (10,8%) and Take-Two (6,4%).
Top Games 2012 (cumulated worldwide sales on consoles and PC): 1. Call of Duty, 2. Mario, 3. FIFA, 4. Wii Fit, 5. Assassin´s Creed, 6. Guitar Hero, 7. Halo.